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Duinn Drakenbane / Oct 28, 2013
Archet Aid approaches

Archet Aid is on the 2nd of november 1 bell of the clock past midday in Archet. We will be providing with our friends of Khuzd Belkul music with the Rolling Kegs.
We will also be doing a drill for the spectators, and training drills will be held tomorrow Tuesday the 28th, Wednesday 29th and those participating will meet an hour before Archet Aid to prepare for the last part.

Note: those participating in the drill are to wear the ceremonial uniform of Durin's Folk - only for the duration of the drill.


The 14th Dwarrow Ting

The 14th Dwarrow Ting will take place on 10th of November at Ulfhirth homesteads at the Tingstead there.


Other Events

- Campaigns are currently being planned
- Forge and prospecting events
- Khuzdul lessons
and more....
Duinn Drakenbane / Aug 20, 2013
Hearken and hail my brothers and sisters of the kinship,

For too long I have lingered beyond the reach of the kinship, my ailments have kept me bedridden and far away from our halls and hearth. I write to you now, for, I shall begin my journey home to our halls in Ered Luin, the Blue Mountains. Come September I shall sit at my rightful place amongst you and once again join you protecting what is ours and fulfilling my duties to you.

Your Lord is returning!

At your service and sincerely

Duinn Muninn's son
Byl / Jul 07, 2013
Tonight masters i revealed to you that my old wound has recurred to cause me more trouble.

An old wound... An Orc arrow to the chest is getting worse!

I fear i will no longer be able to perform my duties as a Zabad of the kin and I fear for my life if this coughing doesn't stop!
With every cough the arrowhead delves further towards my heart and i fear for my life

To that end I will lead one last charge into Sarnur
Next Sunday after the kin meet I will rally all the kinsdwarfs at Nogoland and lead them deep into the depths of Sarnur

Don't get me wrong... i am not looking for an heroic death... But if Mahal calls I will not refuse his embrace!
My life has been good and I do not wish it to end it in a sickbed!

Sunday night Brothers... Be there Without fail... i do not call on you often but to this I implore you to attend!!!

And do not tell Byli... He must not know my intentions!

Your friend in middle earth


Duinn Drakenbane / Jul 27, 2012
Cold Omens

Prologue: Uncertain Times

Munorin 2nd son of King Bávur V of the Stiffbeards, has come to visit Durin's Folk and inquire as to where the shipments of Silver have gone and why they have seized! Zigilgund of the North has sent no caravans east for three months. Angered by this Munorin comes to Ered Luin to ask what has happened and where their silver is. This agreement has been in order for centuries but something is amiss in the cold North.

The Kinship of Durin's Folk, since last it marched out in force has remained as patrolling and trading, they fought months ago both Angmar and the menace in the Misty Mountains to protect the western lands.
Becoming allied with Elves, Hobbits and Men and the founding of the Dwarrow Ting. Through the Dwarrow Ting, Durin's Folk invited other free folk to found the Western Ting, so Durin's Folk has grown in riches and power but little was looked to the old borders which they fought for afore.

Now, outposts and tactical retreats have moved the hands of the kinship of Durin's Folk, and Uzbad Duinn has ordered Izbad Kandral and Zabad Maldurin to take Thráin's Guard to Othrikar and re-establish their base to keep a watchful eye on Angmar and help the folk of the north.
Unbeknownst to Durin's Folk comes the royal visit of The Stiffbeards, Munorin Bávur's son has come to inquire as to why Durin's Folk have broken their agreement and where The Stiffbeards and their silver have gone? All this which Durin's Folk know not of and as Durin's Folk prepare to set up their outpost in Othrikar more trouble and fears will rise once more! Chilling thoughts go northward as tentative fears whisper to the walled mountains of Angmar and the iced bay of Forochel and beckons cold omens.

((Chapters will be added as the Campaign continues, this is but the teaser. The Campaign itself starts 29th July at 3pm at Ulfhirth Homestead))
Duinn Drakenbane / Jul 25, 2012
As was announced during the last kin meeting, the Durin's Guard has been devided into three thundûnd (branches). All kinsmen belong to one thandind depending on their level of experience. There is still but one kinship, and all members are still to be attending drills, pub events and kin meetings together. The system of thundûnd will make it easier to arrange military events that all attending can be a meaningful part of.

Thandindu Turgîth (Branch of the Youngbeards)
(Lvl 0-24))

Uzarùk (major): Kuinn


Plain Cloak in Umber
Dwarf-Make Chain Hauberk in Evendim Blue
Quilted Shoulder Pads in Evendim Blue
Leather Boots in EVendim Blue
Cloth Gloves in Evendim Blue
Fur Helm in Evendim Blue
(Please note that some classes need to wear lighter armour than others in the same branch)

Thandindu Findutarâg (Branch of the Broadbeards)
(lvl 25-49))

Uzarùk (major): Maldurin
Izùrak (vice-major):


Plain Cloak in Evendim Blue
Dwarf-Make Chain Hauberk in Evendim Blue
Dwarf Leather Shoulder Guards in Evendim Blue
Leather Boots in Evendim Blue
Leather Gauntlets in Evendim Blue
Spiked Helmet in Evendim Blue
(Please note that some classes need to wear lighter armour than others in the same branch)

Thandindu Gamiltarâg (Branch of the Elderbeards)
(lvl 50+))

Uzarùk (major): Torstig
Izùrak (vice-major): Byl and Barkgrim

Plain Cloak in Black (fancier cloak can be earned)
Dwarf-Make Chain Hauberk in Evendim Blue
Dwarf Steel Shoulder Guards in Black
Dwarf Steel Boots in Black
Dwarf Steel Gauntlets in Black
Spiked Helmet in Black (can be customized by own choice)
(Please note that some classes need to wear lighter armour than others in the same branch)

Idmul (Recruit)
(A member of the kin will be a recruit during his first two weeks of his kin membership))


Dwarf-Make Prospector Pack in Evendim Blue
Dwarf-Make Chain Hauberk in Evendim Blue
Quilted Shoulder Pads in Evendim Blue
Padded Shoes in Evendim Blue
Cloth Gloves in Evendim Blue
Fur Helm in Evendim Blue

Zokhoso (Lieutanant)

A Zokhoso wears the same armour as his brother of the same branch, but his gloves, boots, shoulder pads and helmet is burgundy. This picture shows a Zokhoso of the Gabiltarâg.

Zabad (Officer)

A Zabad uniform is based upon the uniform which his brothers in his branch wears. A Zabad however wears a different hauberk, and his shoulder pads and helmet is red. A Zabad also has liberties when it comes to choosing helmet and shoulder pad models. This picture displays a Zabad of the Findutarâg.

Izbad (Successor)

The Izbad uniform reflects the the Uzbad uniform with silver rather than gold but Izbad uniform still retains the Zabad hauberk to mark him as a transition between the ranks.

Uzbad (Leader)

Azaghâlbad (Warlord)

An overview of the ranks of the kinship:

Also please note that the uniforms nor ranks will hereafter not change within the forseeable feature
Duinn Drakenbane / Jul 13, 2012
I know this is in short notice and that some of you might have less time to sacrifice for the event. BUT! This event is vital to the kinships name and all its members, many veteran eyes on Laurelin will be watching the event and watching Durin's Folk!!!
So I ask you, to take part, to take charge! The kinship is nothing without you and you have the opportunity to make something for the kinship and forever immortalize it. We have less time and very few things left to organize except having willing members active to partake in the running of the event.

We are looking for race officials and helpers for the events. Anyone willing to lend a hand will be welcomed. Things that would need done on these days.
* During events assist in the races
* Play Music and hand out ales and pies
* Judges for the Music contest

Contact Izbad Kandral to sign up for this! Please make an effort, this game is ranked in high importance! Note that your fun time won't be affected.
Duinn Drakenbane / Jun 11, 2012
The past months have seen changes and improvements and sad goodbyes but as often before Durin's Folk remains. It has been a bumpy ride lately with inactivity and personal stuff for many members, still however we tried to keep the machine running.
This machine, the kinship, is not running as smoothly as it should be and I have now simplified the kin in many ways and taken marshal matter in some subjects I deem preferable and more suitable for everyone's enjoyment.
Firstly I have promoted new officers to take charge.
Secondly, I have now shrunk the Guards to only two, that is; Thráin's Guard (Rangers) which will go through more changes which I will discuss with Izbad Kandral afore proceeding and Durin's Guard will remain active in assaults and incursions in the South and North (High level grouping).
Finally the Nur Tharuk, or points system or bank will discussed with Izbad Kandral once he returns and probably changed to a more simplified model.

The latter changes are currently suspended until the return of Kandral and Torstig, however, they will be in a slightly different form once they return or they might remain. Discussion needed. But note that this is a time of renewal and change as we usher in a new era for Durin's Folk and create a new golden age that will dwarf those passed. I call on all members to come and participate!

These may seem drastic but I deem it preferable and logical for the progression of the kin.

Duinn Drakenbane
Kandral Strongbeard / Apr 02, 2012

As you wil have heard at the previous kinmeeting "The Eldariant Alliance" have proudly announced that Durin's Folk - have agreed to join the Alliance.

The council allies hope to announce a gathering in the very near future to welcome us formally.

More about the Eldariant Alliance:

The Eldariant Alliance is one of the oldest kinship alliances of Middle Earth ((one of the oldest on the Laurelin server))

Many kins have been involved in it over the years, currently it is made up of the following kins: Laiquendi Order, Linna na Gelaidh, People of the Shire, Riders of the Riddermark, Genesis of the Free and Durin's Folk.

The alliance is the greatest alliance of West, guarding the liberties of the free folk, protecting our dwellings and halls and aidding one another whenever required... and off course enjoying the company of good friends in general merriment. ((Taking pride in teamwork, roleplaying, socializing and to have fun playing LotRO.))

((all of us are welcomed to register on the Eldariant site))